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Projects

Shader Breakdown on Multiversus' Hypergalactic Puppet skins (Galaxy Shader)


Rigged, animated, and rendered an MTLB model.


A psychological narrative VR experience where the user spelunks through a cave and uncovers their deep past.


An Unreal Tool helps developers quickly scan selected assets for common optimization issues across Static Meshes, Textures, and Materials.
Checks for issues such as missing LODs, oversized textures, material slot count, naming conventions, collision complexity, Nanite review cases, normal map compression, mask texture sRGB settings, and high lightmap resolution.
Checks for issues such as missing LODs, oversized textures, material slot count, naming conventions, collision complexity, Nanite review cases, normal map compression, mask texture sRGB settings, and high lightmap resolution.
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